The idea is to build a neural interface for Artificial Intelligence in Virtual Reality.
Sounds crazy but what's the point?
Looking at the problem of General AI, recent/future advancements in the field are going to deal with a lack of training environment.
I strongly believe that in the future one will need the tools to train AI on how to interact with the "actual" 3D world.
That includes awareness of space (3D sight and sounds), time and touch.
While being essential for the general AI development, this would also greatly improve weak AI efficiency.
Given the learned notion of the 3D abstractions and corresponding real-world interactions, one would be able to extract much more meaning from the 2D projections or textual information. Not mentioning human/AI interactions that would require strong understanding of the emotions and causal relationships.
My background is purely technical with a focus on High Performance Computing and Big Data.
My most recent affiliations: Swiss Federal Institute of Technology Zurich, Intel Corporation, IARPA.
Emotions are one of the things you might need to create a similar human intelligence, but there are also more things you would need (abstract representation, abstract reasoning, imagination, self representation, etc). Take a look to this research about machine conciousness: http://www.conscious-robots.com/consscale/
Unfortunately the research are more focused in the AI that leads to better algorithms as better image recognition. All the part about a real robot intelligence which can feel is mostly missing and few people work on this.