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Yes, for the inpainting, the parts to be painted (big white deleted areas) are supplied as masks, so it doesn't try to match them.


But its generating unique content in those areas...


Yes, every "run" of the network is generating pixels in those areas, but they're not being compared against the white (deleted) pixels. On the final run of the network, they're still not being compared against anything, except by us, visually, when we look at those pixels.




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