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According to a Wired article whose accuracy I can't vouch for, but which seems plausible, it appears to be your second option, military factories producing them on the side for entertainment/morale, perhaps with a secondary goal of motorvisual-skills training (http://www.wired.com/gaming/hardware/news/2007/06/soviet_gam...):

"From the late '70s to the early '90s, Soviet military factories produced some 70 different video game models. Based largely (and crudely) on early Japanese designs, the games were distributed -- in the words of one military manual -- for the purposes of 'entertainment and active leisure, as well as the development of visual-estimation abilities.'"



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