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It's quite easy, I honestly think the only roadblock is how one thinks about computation. If you think of your UI as a single computational expression you're building up from functional composition, then the issue of state never arises. It's just about defining the shape of the interfaces.


Sounds cool but I can't actually imagine the way you described. :) Any tutorials, articles?


try working through some tutorials on erlang/otp supervisor trees. the concepts are very similar.




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