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Kind of. On the one hand, I've never regretted working on a project because it's unethical, and the only one that could even remotely count as that was something related to gaming those cookie law pop ups.

But I've definitely regretted working on stuff for other reasons. A couple of sites were simply poorly managed, designed and coded, which meant hours wasted on implementing things that should have been in the brief weeks ago due to a manager not really knowing what the customer wanted and requiring the whole thing to be rebuilt at short notice.

Quite a few instances of trying to fit a square peg into a round hole there. Like using a shop for an events system... for some reason I can't quite grasp.

There are also a few game design (well, mod design) disasters, and I regret the poor difficulty/design decisions involved there. Hopefully one of my current projects will consign those terrible old ones into the history books.



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