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It is certainly a real advantage, but I think the argument is that it's not as interesting as an AI that could win on the strength of better decision-making, or the innovation of novel strategies, etc.


AI wins on the strength of better decision-making and novel strategies in Chess and Go, though. I have no doubt we'll see this in RTSes in the near future as well. For now we may not be quite there yet, as this is simply the first time it's beaten a pro player in any way. Compare with the AlphaGo match vs Fan Hui. A year later and it was dominant over all pro players.


> AI wins on the strength of better decision-making and novel strategies in Chess and Go, though. I have no doubt we'll see this in RTSes in the near future as well.

Yes, likely! I wasn't doubting it's possible or even likely. Only that seeing an AI do flawless 1000 APM stalker micro and macroing perfectly, while pretty cool, is not as exciting as seeing an AI use a novel strategy (edit: especially one that a human could theoretically execute)




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