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...and still too early!

VRML was far too ahead of human thinking, we ended up with a flat web of 2D rather than anything like what came with SGI demo discs back in the day. Frames as in frameset worked really well if you had a VRML world in one screen, the UX was immersive.

I helped my sister get a job with a VRML demo that fitted on a floppy disk. Disks, yeah. Application sent in the post with CV and disk - imagine that. Then imagine the person bothered enough to put disk in machine. Another world.

The VRML had some type of building with bits of my sister's CV in each room, you could click on things to hear stuff, see stuff or read stuff. The trips abroad for her degree were done in this interactive style, the view outside was the general scene of the countryside we grew up in, hobbies and interests were in there too.

She did get the job but never worked on anything as ambitious in this 'interactive media' job as what was on that 1.44Mb disk, even with vast teams. I really like it how VRML gave a glimpse to a future that was never to happen, not due to one's own helplessness but due to the lack of imagination and creativity going on when the rest of the web was flat table layouts. People preferred that to thinking in 'scene graphs'.



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