I want to use a game engine in my video editing pipeline. I want real time video acquisition, real time shading, real time camera manipulation, depth / fov tools, object and scene management, etc. I want to extend it to do all sorts of things, but basically the gist is to mix video editing and game engine, and put actors into complex virtual scenes in real time.
Which engine should I use? Which one supports more video things out of the box?
Ideally it works on Linux, but that isn't a hard requirement.
Also, if you can answer my questions on Skype/Hangouts (or in person in Atlanta), I'd be happy to pay $$$/hr. I want to get a broad overview of the space.
If you're fully on a professional pipeline (all professional tooling for 3d work), Cryengine can deliver breathtaking stuff. If you're a little more open source geared, Epic is a little better than Unity. Unity behaves like a framework where you buy the rest of the features from the Unity Store.
I want to use a game engine in my video editing pipeline. I want real time video acquisition, real time shading, real time camera manipulation, depth / fov tools, object and scene management, etc. I want to extend it to do all sorts of things, but basically the gist is to mix video editing and game engine, and put actors into complex virtual scenes in real time.
Which engine should I use? Which one supports more video things out of the box?
Ideally it works on Linux, but that isn't a hard requirement.
Also, if you can answer my questions on Skype/Hangouts (or in person in Atlanta), I'd be happy to pay $$$/hr. I want to get a broad overview of the space.