I'm looking forward to it. I've recently started a little game project and opted for Go and Raylib, because I didn't want to use Love2D or Defold. I'd considered grid, but it didn't seem active enough, and I figured if I was gonna settle for Raylib I may as well use go and be able to work a little quicker and with more libraries.
Such a curious thing, how we all want to love Lua so much, and yet it's so cumbersome sometimes to get work done with it. It's the beauty of it, I guess.
Such a curious thing, how we all want to love Lua so much, and yet it's so cumbersome sometimes to get work done with it. It's the beauty of it, I guess.