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>(the most important thing, since raw assets often load faster from an SSD as long as you have available storage.)

>You can argue every single file should be compressed at rest on persistent storage after install, but that's a losing argument. People really hate longer load times, so compression at rest is only appropriate if it improves them.

Is this really true? I feel like you'd need an absolutely blisteringly fast SSD to match something like an modern, optimized lz decompressor's speed.



Turns out you need several cores to match SSDs now, so it's actually quite hard to match them.




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