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Don't you also need to buy a Macbook? That is quite expensive. I guess in Apple's view also developping on a non-Apple device is a security risk.


I’ve never considered or tried anything other than using a Mac, so I don’t know. But I was responding to a comment about a different matter, the fees for a developer account.


The Mac requirement was a pain for game developers using Unity/UE primarily on Windows, and wanting to target iOS. (Back when mobile games seemed like they could be an exciting new thing, before predatory F2P enshittification killed that market...)




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