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The fact that Logitech ships hardware this good with software this bad is wild. It's like they have two completely separate companies. I switched to just using the onboard memory profiles on my mouse and never opening the app not ideal but at least nothing is eating 40% of my CPU in the background.
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It's unfortunately the norm for hardware companies. My laptop's manufacturer shipped a "control center" app so bad it takes around a minute to display a window on screen. Words can't describe how aggravating it was to use. Reverse engineering that piece of crap is one of the best things I've ever done.

The control center apps are always the worst offenders. It's bizarre that a company can nail the hardware engineering and then ship companion software that feels like it was written as an intern's first project. At least with open source alternatives like Mouser you can just bypass the whole thing. I wonder how many people have switched mice entirely just because of bad software.

>It's like they have two completely separate companies.

The hardware and software teams are definitely separate, with likely very little overlap. It's the way most companies work. The team at Microsoft that gave us "clippy" was not the same team that worked on NT Kernal.


This is standard. :P EE code, like programmer art and mechanical engineer circuits, shows just how non-multidisciplinary most humans are. :D

SW engineer's crap has way more levels of abstractions. /s



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