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Any thoughts as to why they didn't sell the titles rather than shuttering them? I'm thinking maybe they share code across games and don't want it in outside hands, or maybe they weren't revenue positive, or perhaps don't want to hand over any portion of their user database to a competitor. Any other ones I am missing?


Because it makes very little business sense to do so. The upside of selling is near zero because it would not make a dent in their bottom line or their future outlook, while there are many downsides to selling, some of which you have mentioned.




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