How does it compare to Cry Engine, Unreal Engine, Frostbite, ...?
Because these are the state of the art gaming engines these days.
It was C# from the ground up. Scripting was provided via other .Net languages (Python in the case of the UI team).
[1] http://en.wikipedia.org/wiki/Command_%26_Conquer_(2013_video...
How does it compare to Cry Engine, Unreal Engine, Frostbite, ...?
Because these are the state of the art gaming engines these days.